Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.132855 |
| Stdout | |
| Stderr |
Failed to compile fragment shader: ERROR: 0:10: Use of undeclared identifier 'gl_FragColor'
source:
#version 150
void main()
{
int end_prim_offset = int(round((gl_FragCoord.z - 0.5) * 8.0));
const vec4 colors[3] = vec4[3](
vec4(1.0, 0.0, 0.0, 1.0),
vec4(0.0, 1.0, 0.0, 1.0),
vec4(0.0, 0.0, 1.0, 1.0));
gl_FragColor = colors[end_prim_offset];
}
|
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glsl-1.50-geometry-end-primitive 32 -auto -fbo |
| dmesg |