Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.132855 |
Stdout | |
Stderr |
Failed to compile fragment shader: ERROR: 0:10: Use of undeclared identifier 'gl_FragColor' source: #version 150 void main() { int end_prim_offset = int(round((gl_FragCoord.z - 0.5) * 8.0)); const vec4 colors[3] = vec4[3]( vec4(1.0, 0.0, 0.0, 1.0), vec4(0.0, 1.0, 0.0, 1.0), vec4(0.0, 0.0, 1.0, 1.0)); gl_FragColor = colors[end_prim_offset]; } |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glsl-1.50-geometry-end-primitive 32 -auto -fbo |
dmesg |